Features

The boring parts of an online game, already done.

HaxxOGE handles the foundations every online game needs but no player ever notices. Here's what's running the moment you create an account.

Real-time multiplayer

Live chat, real-time combat, presence indicators, market tickers. WebSockets handle the connection details: token auth, automatic reconnect, channel subscriptions for per-room or per-faction traffic.

Player accounts & profiles

Signup, login, password reset, profiles, preferences, activity history. Themed for your game, not ours.

Persistent worlds

Player progress, faction relationships, market state, leaderboards. All persisted across sessions and cached for sub-millisecond reads at the scale your game grows into.

App-like navigation

Pages swap without flashing white. The header and chat panel stay put while you click through. Works on a budget phone over flaky 4G.

Built-in payments

Stripe and PayPal already wired up for one-time purchases, subscriptions, and premium-currency packs. Webhook listeners keep your in-game economy in sync without babysitting.

Transactional email

Account verification, password resets, and the alerts your retention depends on. Sent through an authenticated relay so messages land in inboxes instead of spam.

Search & analytics

Every meaningful in-game event is indexed and queryable from the admin panel. When retention drops on a Tuesday, you can find out why without filing a ticket with us.

Race-safe currencies

Points, cash, faction credits, whatever currencies your game uses. Deductions are concurrency-safe, so 200 players raiding the same target won't double-spend or clobber a balance.

Live-tunable formulas

Level curves, drop tables, damage formulas, and mission rewards live in the database. Tweak them from the admin panel and the change takes effect on the next request.

Admin tools

Look up players, adjust currencies, ban or unban accounts, moderate content, schedule events. Everything happens through the admin UI; nobody has to SSH anywhere.

Encrypted backups (add-on)

Optional, encrypted, billed per GB, and kept separate from the machine running your game. Two opt-in tracks: point-in-time database snapshots for the data you can't lose, and bulk archives of your search indexes. See pricing for rates.

Custom domain & TLS

Your own domain, with TLS handled for you. Players see your brand in the URL bar, not ours.

Gameplay systems ready to enable

Every system below has run in production with real players logging in every day. Configure what fits your game and skip the rest.

Crime & missions PvP combat Factions Items & inventory Forums & chat Prison system Multi-currency economy Marketplace & trading Achievements Prestige Cities & travel Player profiles Activity tracking Leaderboards Notifications …and more

Ready to evaluate?

From $120/mo all in. Onboarding labor comes out of the same retainer, so trying it costs you nothing extra. Need more than an hour a month, or work that arrives in bursts? The rollover retainer doubles your time and banks whatever you don't spend.

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